All posts tagged android


An Android-based gaming console called Ouya has raised over US$1.25 million in the first day of its Kickstarter campaign, topping its goal of US$950K, right off the bat.

“The console market is pushing developers away,” the Ouya team wrote on its Kickstarter page. “We’ve seen a brain drain: some of the best, most creative game-makers are focused on mobile and social games, because those platforms are more developer-friendly. And the ones who remain focused on console games can’t be as creative as they’d like.”

To that end, the team has designed the Ouya console: part Android gaming platform to be hooked up to HD TVs, in a bid to return console gaming to its roots, part dev kit to put gaming development in the hands of the masses.

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Motorola announced in a brief blog post that some of its smartphones won’t be eligible for upgrades to the newest version of Android, Ice Cream Sandwich.

That’s because Motorola says the update won’t “improve” the devices. It doesn’t give much more detail than that.
We first came across Motorola’s announcement on Engadget.

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On Tuesday the fast-growing, photo-sharing network for the iPhone and iPad finally launched an app for Android devices. The free application works with Android version 2.2 and higher and is available for download at Google Play, Google’s new online store for digital media.

“The Android app offers an extremely familiar Instagram experience when compared to the iOS app. You’ll find all the same exact filters and community as our iOS version.”

Instagram lets users enhance their mobile photos with filters, share them with their friends or other people and comment on friends’ pictures. Like Twitter, Instagram also allows people to follow other users.

Instagram has exploded in popularity since Apple honored it as its 2011 App of the Year. The app now has more than 30 million users, up from 15 million four months ago.

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As of February 2012, nearly half (or about 49.7 percent) of U.S. mobile subscribers now own a smartphone, according to a new Nielsen report.

That’s a 38 percent increase over last February, when only 36 percent of mobile subscribers owned smartphones.

Two companies are dominating the market — and it’s not Microsoft or BlackBerry-maker RIM, who formerly claimed large shares of the market. Nielsen revealed that the majority of U.S. smartphone subscribers (about 48 percent) are using Google’s Android devices, while 32.1 percent are using Apple’s iPhone. The rest of the market is made up of BlackBerry owners (11.6 percent) and users of “other” smartphones.

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Android is force that will not be stopped. Google’s Andy Rubin announced yesterday that there are 850,000 daily Android activations, excluding devices like the Kindle Fire that don’t use Google services. Now, even though only one handset is currently sold with Ice Cream Sandwich, Jelly Bean might launch later this year.

Speaking to Computerworld, Hiroshi Lockheimer, vice president of engineering for mobile at Google, suggested Android 5.0 will launch in the fall. He stated “In general, the Android release cadence is one major release a year with some maintenance releases that are substantial still.” Android 4.0, Ice Cream Sandwich, launched in November 2011 and it seems that Google is set to release the next version around the same time this year.

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Revenue-building strategies for mobile-phone operators, financial services in a mobile world and how to capture more of the connected consumer’s time and money — these are just some of the topics likely to be front and center when 60,000 delegates from the mobile-telecoms industry descend on Barcelona for the annual Mobile World Congress.

The agenda-setting event, which kicks off in the Catalan city on Feb. 27 and runs to March 1, is where operators, handset manufacturers, content providers, advertising gurus and, increasingly, Internet players and other assorted members of the nearly $2 trillion wireless complex gather to stoke the flames of the arms race for the most coveted devices, software, mobile services, technology and brands.

But Mobile World Congress 2012 isn’t just a show about convergence. The battle for dominance across a range of other telecoms-sector-related channels from smartphone operating systems to the networked car will also be hotly fought.

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California’s Office of the Attorney General has gotten agreements from Apple, Google, Microsoft, Amazon, Hewlett-Packard, and Research In Motion to improve privacy protections on mobile apps.

Under the agreement, the companies will ask developers to include privacy policies in their apps so that users will be informed about the data that apps will access and what will be done with the data before they download the apps.

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What if you could run around town with your Android phone using it like you normally do and when you get to the office all you have to do is dock it and start your day? That’s exactly what Ubuntu wants to do with its pitch to Android handset manufacturers to embed the operating system into its devices.

Ubuntu for Android is a full-featured operating system for desktop computing and all you would have to do is dock your phone to use it.

In addition to a desktop operating system, all of the functionality from the phone would be available to you at the click of a mouse. If your phone gets a call or text message, it would pop up on the external monitor you’ve set up to use it.

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Based on age alone, it would not be news that younger consumers are much more likely to own a smartphone than older consumers. But when you throw income into the equation, it becomes a completely different story.

To start off, overall smartphone penetration stood around 48 percent domestically by the end of January, according to a new report from Nielsen Wire.

People 24 to 34 are most likely to own a smartphone, but those 55 to 64 making more than $100,000 are also front-runners.

The age group with the highest levels of smartphone ownership was the 24- to 34-year-old demographic with 66 percent of respondents acknowledging that they own a smartphone. In fact, 8 out of 10 people in this group got them in the last three months.

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Ever wonder why certain mobile apps you use crash so much?

It turns out there are many possible reasons. And it can vary particularly depending on whether you are using an Apple iOS device such as an iPhone or iPad, or an Android device.

One of the reasons for app crashes is the proliferation of mobile operating systems on iOS and Android. As Apple and Google have released more new operating systems, each with multiple updates, app developers face more operating systems to test apps on. In data that mobile app monitoring startup Crittercism compiled for app crashes between December 1 and 15, there were at least 23 different iOS operating systems on which apps had crashed and 33 Android operating systems on which apps had crashed. (See the graphs above.) Note that the graphs that separate out Android and iOS show these number of operating systems and the graph that combines both iOS and Android shows less–22 iOS and 17 Android.

The largest proportion of app crashes from both iOS and Android platforms were on iOS 5.01 with 28.64% of overall crashes (in a normalized data set). That makes sense since iOS 5 was still relatively new at that time and many apps still need to work out the kinks with the new OS. But there are also older iOS versions that have a significant proportion of app crashes. For example, iOS 4.2.10 had 12.64% of app crashes, iOS 4.3.3 had 10.66% and iOS 4.1 had 8.24%. One other point that this made clear to me is that many people apparently take their time updating their iPhone software or never update it at all.

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